In 1998, there was no existing file format to represent a collection of plant species along with information about how the plants would appear in a visualization. A simple text format for this purpose was invented, then adapted to XML in 2001.
The format is perhaps best described by this small example file. Here is an explanation of the XML contents of the file:
Usage:
- There should be 1 or more common name elements for each species, and 1 or more appearance elements.
- Although not directly related to this file format, here is a reminder: For realtime 3D, texture maps (type 1 appearances) should be a power of 2 in each dimension, e.g. 256 x 128.
Future revision of this format will probably have additional attributes on the appearance to encode aspects of an appearance, such as trunk diameter, plant condition (diseased, damaged, etc.) and time of year for species such as deciduous plants who appearance is time-dependent.