vtlib library
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This is the complete list of members for vtStructureLayer, including all inherited members.
ConstructStructure(vtStructure3d *str) | vtStructureArray3d | |
DeleteSelected() | vtStructureArray | |
FindClosestBuilding(const DPoint2 &point, double epsilon, int &structure, double &closest) | vtStructureArray | |
FindClosestBuildingCenter(const DPoint2 &point, double epsilon, int &building, double &distance) | vtStructureArray | |
FindClosestBuildingCorner(const DPoint2 &point, double epsilon, int &building, int &corner, double &distance) | vtStructureArray | |
FindClosestStructure(const DPoint2 &point, double epsilon, int &structure, double &distance, float fMaxInstRadius=1E9f, float fLinearWidthBuffer=0.0f) | vtStructureArray | |
GetFirstSelected() | vtStructureArray | |
Load(bool progress_callback(int)=NULL) | vtStructureLayer | |
Props() | vtLayer | inline |
ReadSHP(const char *pathname, StructImportOptions &opt, bool progress_callback(int)=NULL) | vtStructureArray | |
SetEnabled(bool bTrue) | vtStructureArray3d | virtual |
SetProps(const vtTagArray &props) | vtLayer | inline |
SetShadows(bool bTrue) | vtStructureArray3d | |
SetTerrain(vtTerrain *pTerr) | vtStructureArray3d | inline |
VisualDeselectAll() | vtStructureArray3d | |
WriteFootprintsToCanoma3DV(const char *pathname, const DRECT *area, const vtHeightField *pHF) | vtStructureArray |